![]() The Last Of Us: Part One was delayed by a few weeks back in February, with Naughty Dog saying the extra time would allow them to make sure the "PC debut is in the best shape possible" and "lives up to your, and our, standards." Sony did not provide us with review code for the port in advance. Several players in the Steam reviews and in the The Last Of Us Reddit community are reporting issues with shaders specifically, with the game taking a long time to build them at launch and crashing during the process. "Crash counter: 12," reads another by a player with four and a half hours of playtime. and this disgusting excuse of a port ruined every single ounce of excitement I had for the game." "Waited 10 years for the game, avoiding any and all walkthrough videos, reviews, spoilers and etc. "The single worst PC port I have ever seen," reads one review. ![]() ![]() It currently sits at a "Mostly Negative" rating after nearly 3000 reviews, with players reporting regular crashes and plentiful performance issues. Released earlier today, The Last Of Us: Part 1's long-awaited PC port is being torn apart in Steam reviews. ![]()
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